The Ultimate Scrolling Analysis.

Huge thanks to Itay Keren for having written his essay that creates a clear nomenclature of camera techniques in (mostly) platformer games, ranging from Pac-land's position locking to Mario's platform snapping to linear interpolation and beyond.Grâce au développeurs de Frogatto, j'ai pu découvrir l'existence d'un excellent article sur le scrolling des jeux de plate-forme publié … Continue reading The Ultimate Scrolling Analysis.