Something goes wrong with runMe ... switching between game play testing and file management needs to be revised. At the moment, some event make the UI buttons unresponsive. I can't get the display restored properly, which makes investigating why point 1 occurs ... No escape, I think. I'll have to do some code mapping using carbonic support … Continue reading What happens ?
Month: January 2017
runMe is coming back
I got the most annoying bugs fixed, and in the "restructuring" branch, I'll also be able to use the same controllers/shooters state machine plug-ins for both runMe (the interactive playtest tool) and the final SchoolTest ROM.I can choose between regular background and debug console output too. InspectorWidget, on the other hand, is messed up with … Continue reading runMe is coming back
Pico8
La pseudo-console PICO8 est sans doute le gadget le plus sympa que j'aie découvert au cours de l'an dernier. Un système tout-en-un, avec une programmation style BASIC (mais pas tout à fait) et un petit éditeur de graphisme et de son intégré, tout à fait dans l'esprit "game development for all", mais sur un support … Continue reading Pico8