Another laptop update ... The previous one started to act pretty weird regarding AC power. I survived a couple of week with the old (2007) laptop, enjoyed the music collection it has and the larger screen. This one is more similar to the faulty one with a 1350x768 screen, but it has SSD.Well, it was … Continue reading Another devkitpro update
Month: September 2018
/r/NDSHacks
During my HTML Quest to find people interested in NDS development nowadays, I stumbled upon a discord channel named /r/NDSHacks. I\'m not much into Discord, but since I made an account this summer to follow the gosh-sad-panda-put-Nectarine-offline discussions, I did my best to enter #homebrew_development ...With some luck it might make my tutorial more meaningful … Continue reading /r/NDSHacks
Truly Testable Level Editor
There was one annoying thing with the scripts while adding 1-up, and that was I had to add the new rules in every level. This is the kind of things that should be written only once, and as far as the script parser is concerned, it could be written once, in the \"rules.gam\" file. The … Continue reading Truly Testable Level Editor
Retro-game mechanics explain: golden!
I just went into a super video (link below) about how collision code can be exploited in Super Mario World to beat the game faster. I\'m not much into speedrunning myself, but I love whatever can teach us how those old games where built and what is the logic behind their engine. And tool-assisted speedrunning … Continue reading Retro-game mechanics explain: golden!
gimme a (control-)break!
Out of TheOffice unexpectedly. TheOffice runs Windows systems and recently decided that VPN solutions should be replaced by a remote desktop gateway. Oh yeah. Back then I had made a quick try with xfreerdp. It was quite ugly to setup (especially because xfreerdp **wants** you to provide your password on the command line) but it … Continue reading gimme a (control-)break!