Pretty impressive new feature of gcc/g++ available in the latest devkitarm.Look at that. MapWindow.cxx:377:23: warning: %i directive output may be truncated writing between 1 and 2 bytes into a region of size between 0 and 9 [-Wformat-truncation]snprintf(msg, 32, \"@%i,%i : %s [%ix%i]\",xpos, ypos, why, ^~~~~~~~~~~~~~~~~~~~~MapWindow.cxx:689:12: report(\"editing meta-layer\"); ~~~~~~~~~~~~~~~~~~~~MapWindow.cxx:377:23: note: directive argument in the range … Continue reading Wformat-truncation
Month: December 2018
How to choose the best cat
There is a post on Winter Mute\'s blog that really feels like it\'s been written for me. It is about people who build up their own solutions to problems that are researched to death and will stick to them even when being told that better solutions exist, whatever the drawbacks of their current solution. Somehow, … Continue reading How to choose the best cat
How to choose the best cat
There is a post on Winter Mute's blog that really feels like it's been written for me. It is about people who build up their own solutions to problems that are researched to death and will stick to them even when being told that better solutions exist, whatever the drawbacks of their current solution. Published … Continue reading How to choose the best cat
Todo list update
La \"todo map\" pour le projet \"School Rush\" a pas mal progressé depuis sa mise en ligne en 2015. Heureusement, me direz vous, et sans doute aurez-vous raison.Maintenant que l\'objectif \"School Rush\" est atteint, il va falloir que je reprenne ça, et que j\'y ajoute les révisions souhaitées pour le moteur de jeu (gestion des … Continue reading Todo list update
virtual tilesets
How should I handle tilesets larger than the 1024 tiles the NDS hardware is designed to use? Quick maths show that with 16K unique tiles, I\'m already consuming 1MB of RAM. Full 16-bit tile identifiers would address the whole 4 MB of RAM the NDS has.Unlike in Eric\'s games, I cannot assume here that the … Continue reading virtual tilesets
November playtesting
You might think a 16-years-old wouldn’t have interest in School Rush anymore, this is not the case for A. She will ask me whether I have my DS with Bilou’s game almost every time we spend more than half an hour in the same room. So whenever I know I’ll be visiting her family, I … Continue reading November playtesting
Les Aventures de Bilou
Voilà BilouI have an English version, too.Bilou and Bouli, 2006 mini-comic.Les aventures incroyables de Bilou, bleu et rond, pilote interstellaire et explorateur, et de Bouli, son ingénieur et ami qui veille sur le bon fonctionnement de l\'astro-cruiser. Leur histoire commence en 1993, lancée par trois adolescents rencontrés à l\'école qui se décident rapidement sur un … Continue reading Les Aventures de Bilou
Bilou Adventures
Here comes Bilouaussi disponible en FrançaisBilou and Bouli, 2006 mini-comic.These are the adventures of Bilou (bee-loo), a blue ball driving spaceships and exploring unknown locations in space, teaming up with his yellow pal named Bouli (boo-lee), the ship\'s engineer. Their story starts back in 1993 and quite soon, the three teenagers designing their adventures settles … Continue reading Bilou Adventures
November Play-testing –
http://sylvainhb.blogspot.com/2018/12/november-playtesting.html You might think a 16-years-old wouldn't have interest in School Rush anymore, this is not the case for A. She will ask me whether I have my DS with Bilou's game almost every time we spend more than half an hour in the same room. So whenever I know I'll be visiting her family, … Continue reading November Play-testing –
One last fix.
I\'m pretty pleased to hear my 5-year old asking me to play School Rush. But for some reason, j.l.n has a fascination about power. And in School Rush, he wants to get the power-ups. He knows the pendats hold them and so he wants the pendats down.\"Papa, je peux jouer à Bilou?\" .. Celle-là, je … Continue reading One last fix.