Turning a Dream into Reality.

I was somewhat fed up of the fairly "narrow" layout of Blogger. I grabbed a page and toyed with Mozilla Composer (or whatever name it has now) to optimise css "divs" for 1024 pixel screens. Then, I opened the previous "top banner" and started extending it.The banner's core idea was "turning a dream into reality" … Continue reading Turning a Dream into Reality.

Commuting Artists’ feedback.

Here comes a small comment from a fry on Pixelation who was looking for "something else that UA paint for pixel art". Here's (anonymized) a snapshot of our conversation that contains relevant information for programmers. 'Embossing' is mine.I saw from your sig that you pixel on your DS - which is something I often do … Continue reading Commuting Artists’ feedback.

The Measure of Mario – Coins, contd.

In reply to Kirby Kid's "Measure of Mario : Coins"Afaik, the "dragon coins" of SMW were used to compute "how much in % you completed the game", and it was the first nintendo game to provide such "comparable" scoring system. That is, claiming in playground that you completed SMB3 with 9,999,999 points doesn't tell much. … Continue reading The Measure of Mario – Coins, contd.

La gazette de Bilou

I've spent my young years waiting for the next issue of my favourite programming/gaming gazette to appear. PC-Fun, PC-Team, Dream, Login, Linux France Magazine ... I've so many times wished I were paid to write columns in such a journal. And when i write something that is not a progress report, i'm still virtually thinking … Continue reading La gazette de Bilou