mybrew (t.a.g.)

You've reached the last post in the "mybrew" thread.These post present the software development and releases I've been through on the Nintendo DS. That captures everything about the sprite editor, the level editor and the animation editor that I intend to use for building Bilou's adventure, plus the Multi-purpose transfer-and-testing tool dubbed 'runme' and (of … Continue reading mybrew (t.a.g.)