I got the z-list issue fixed. The error was what I suspected, but what is more interesting is that I have been able to write a test case that reproduced the bug systematically, and thus that demonstrate that the problem is gone with the fix. I had to change my approach for investigating that because … Continue reading shell to cybook
Category: z-order
Inside the Inkjet
Pas si simple de mettre Bilou dans un encrier, même une fois le résultat à obtenir défini. Il serait sans doute bon de reprendre les évolutions de la semaine qui se sont agglutinées dans une "todo list" qui n'était pas initialement prévue pour ça.En premier, il me fallait un moyen de forcer les sprites à … Continue reading Inside the Inkjet
translucent ?
I managed to have some translucent effect through fast (60Hz) sprite flickering. That's mandatory if I want sprite-versus-sprite transparency. So if I want Bilou to look "inside" the inkjet, I need an extra patch of glass that will flicker over Bilou to partially obscure him.J'étais tombé par hasard sur l'épisode "Spécial Disney" du joueur du … Continue reading translucent ?
Back to School!
Here's at last the demonstration of game engine improvement and new graphics for the School Zone, on a temporary soundtrack by Cyborg Jeff.There's no "gameplay" or "mission" yet: you can navigate through a single map, bop sponges and dumbladors and track bugs (there sure are some). The ink doesn't hurt yet, but the baddies do. … Continue reading Back to School!